Link: Google Play
Small poppy is lost in a dungeon. He try to collect coins and escape from there.
Guide:
Move the player not touch the spike on the top but not drop out the screen.
Friday, May 17, 2019
Tuesday, May 14, 2019
Drop The Box
A short game but addictive game:
Youtube link:
https://www.youtube.com/watch?v=4QP0ZTPUaI4
Description:
When you touch or press key.
The box will fall out and make the
What you can learn:
- Learn about collision and trigger
- Create prefabs and instance it to the scene after a period time
- Move the camera follow the process
- Create spawner and game over line
-
Sunday, May 5, 2019
Hyper Casual Game Tutorial
A great tutorial from Awesome Tuts:
https://www.youtube.com/watch?v=gc5a_Z6M4hs
Asset download at:
https://learn.awesometuts.com/courses/199187/lectures/9141041
Description:
Player control a character try to move down to avoid a death from the spike at the top
+ Have 5 different platforms can interact with player:
- Standard platform
- Spike platform
- Speed platform with left and right
- Breakable platform
+ What you learn:
- Custom the screen resource in Unity
- Create platform with different type with prefabs
- Create wave that random platform
- Control player: Movement and Bounding
* Movement control Input and move the player
* Bound will avoid player move out of the box
- Using V shortcut to move exactly fix with other Object
- Add function to any frame of an animation (like do in 0.3 seconds)
https://www.youtube.com/watch?v=gc5a_Z6M4hs
Asset download at:
https://learn.awesometuts.com/courses/199187/lectures/9141041
Description:
Player control a character try to move down to avoid a death from the spike at the top
+ Have 5 different platforms can interact with player:
- Standard platform
- Spike platform
- Speed platform with left and right
- Breakable platform
+ What you learn:
- Custom the screen resource in Unity
- Create platform with different type with prefabs
- Create wave that random platform
- Control player: Movement and Bounding
* Movement control Input and move the player
* Bound will avoid player move out of the box
- Using V shortcut to move exactly fix with other Object
- Add function to any frame of an animation (like do in 0.3 seconds)
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